T/JSESA 01001-2021 Standards for the Competency Requirements of Talents in the E-sports Industry
T/JSESA 01001-2021
Basic Information
Scope
Scope: This standard specifies the competency requirements for talents in the e-sports industry. This standard is applicable to guiding various units in carrying out work such as e-sports talent training, talent evaluation, talent recruitment, and talent introduction; Main technical content: By analyzing national policies, development trends, talent status, and industry development needs of the e-sports industry, this standard focuses on four professional directions in the e-sports industry, namely events, venues, clubs, and live streaming (non-events), and sorts out 17 professional positions. This standard proposes competency elements for talents in the e-sports industry from four dimensions: comprehensive ability, professional knowledge, technical skills, and project practice ability. Through research and analysis, it provides specific descriptions of the four-dimensional competency elements of the 17 positions, in order to guide the cultivation and exchange of human resources in the industry.