T/JSESA 01001-2021 Active Group standards

T/JSESA 01001-2021 Standards for the Competency Requirements of Talents in the E-sports Industry

T/JSESA 01001-2021

Publish Date: 2021-07-12 Implement Date: 2021-07-12 For services related to genuine standard inquiry, procurement, translation, and other related services in China, please Contact Us
Price: $ 20.00
Out of stock

Basic Information

Standard Code: T/JSESA 01001-2021
Standard Type: Group standards
Standard Status: Active
is_force_gb: no
CCS Name: Standardized management and general provisions
ICS Name: Terminology (principles and coordination and cooperation)
Publish Date: 2021-07-12
Implement Date: 2021-07-12

Scope

Scope: This standard specifies the competency requirements for talents in the e-sports industry. This standard is applicable to guiding various units in carrying out work such as e-sports talent training, talent evaluation, talent recruitment, and talent introduction; Main technical content: By analyzing national policies, development trends, talent status, and industry development needs of the e-sports industry, this standard focuses on four professional directions in the e-sports industry, namely events, venues, clubs, and live streaming (non-events), and sorts out 17 professional positions. This standard proposes competency elements for talents in the e-sports industry from four dimensions: comprehensive ability, professional knowledge, technical skills, and project practice ability. Through research and analysis, it provides specific descriptions of the four-dimensional competency elements of the 17 positions, in order to guide the cultivation and exchange of human resources in the industry.

Development Information

Related Standards

Contact Us